- Cosmetic details are up to the item creator, as long as the mechanics are the same. For example, a scroll can be a scrolled piece of parchment, a page in a scroll book, a small engraved runestone, a temporary tattoo, a gemstone enclosing a glowing glyph, etc--so long as it requires deciphering and spell completion. Similarly, a potion could be a wafer, an engraved stick that must be broken, an oil to be applied, a complex knot that must be pulled loose, etc.--so long as it can be used by anyone. A wand could be shaped as a staff; a staff could be shaped as a wand. And so forth. (Wonderous Items should still take up the same body slot.)
- Wands examined with Detect Magic can be IDed with Spellcraft DC 25 check (much like potions). Staves can be similarily identified at DC 25+slvl, one spell at a time.
- While they must be created full, wands and staffs can be (partially) recharged by paying the proportional creation costs for that number of charges. The recharging caster may use a charge from the item to meet any spell pre-reqs she does not meet, though she must still be a divine or arcane caster, as appropriate to the item. Once empty, the wand/staff loses all its magic, though could be physically reused in creating a new item.